(Created page with "right|300px ==Stats== '''Core:''' Nora Cost: 80 Damage: 13 Speed: 4 Range: 1 Defense: 3 Hit Points: 53 '''Abilities:''' Amphibious [[A…") |
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==Stats== |
==Stats== |
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− | + | '''Core:''' |
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− | + | Nora Cost: 80 |
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− | + | Damage: 13 |
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− | + | Speed: 4 |
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− | + | Range: 1 |
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− | + | Defense: 3 |
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− | + | Hit Points: 53 |
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− | + | '''Abilities:''' |
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− | + | [[Amphibious]] |
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− | + | [[Artillery Strike]] |
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− | + | [[Independent]] |
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− | + | [[Ponderous]] |
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− | + | [[Tortun's Trade]] |
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− | + | [[Turtle]] |
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'''Upgrades:''' |
'''Upgrades:''' |
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− | + | [[Bash]] |
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− | + | [[Tremor]] |
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− | + | [[Resistance - Fire 1]] |
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− | + | [[Resistance - Fire 2]] |
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==[[http://poxnorafans.wikia.com/index.php?title=Rune_Page_Template&action=edit§ion=3 edit]]Analysis== |
==[[http://poxnorafans.wikia.com/index.php?title=Rune_Page_Template&action=edit§ion=3 edit]]Analysis== |
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− | + | Recommended Builds: Bash/Tremor |
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− | + | Rating: ** |
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− | + | There's really no space for a Gunbattery in a Tortun deck. |
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− | + | 11 effective range is impressive, though, as is 18 damage in an AoE 2. Although the damage is delayed one round, you will usually be able to predict where enemy champs will move. Your opponent will have to change his plans or eat the damage. Also, it can easily dispatch relics from very far away. |
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− | + | The only problem with him is his cost. 80 nora for a support unit with very meager combat capabilities is extremely steep. While he's cool, and potentially useful, you'd be better off with pretty much any other Tortun. |
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+ | [[Category:Runes]] |
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+ | [[Category:Champions]] |
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+ | [[Category:Forglar Swamp]] |
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+ | [[Category:K'thir Forest]] |
Revision as of 22:59, 7 August 2010
Stats
Core:
Nora Cost: 80
Damage: 13
Speed: 4
Range: 1
Defense: 3
Hit Points: 53
Abilities:
Vulnerability - Magical
Upgrades:
Resistance - Fire 1
Resistance - Fire 2
[edit]History
Amazingly, Gunbattery was actually released at 85 nora. A -5 nora buff hardly helped him, though.
[edit]Analysis
Recommended Builds: Bash/Tremor
Rating: **
There's really no space for a Gunbattery in a Tortun deck.
11 effective range is impressive, though, as is 18 damage in an AoE 2. Although the damage is delayed one round, you will usually be able to predict where enemy champs will move. Your opponent will have to change his plans or eat the damage. Also, it can easily dispatch relics from very far away.
The only problem with him is his cost. 80 nora for a support unit with very meager combat capabilities is extremely steep. While he's cool, and potentially useful, you'd be better off with pretty much any other Tortun.