|1||Champions within 4 spaces have Trail: Snow (At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes Deep Snow (Impeding 1) for 3 turns). If the affected champion is friendly, it also gains Arctic (This unit may not become Frozen or Chilled. If this unit is a champion, it has Icewalker and gains Ready (At the end of your turn, this champion gains 1 AP) while occupying Snow or Ice).|
Links to hereAugment
Community content is available under CC-BY-SA unless otherwise noted.