Heritage is the "true" 17th expansion for Pox Nora, released on 4 august, 2011.

Heritage Legends III

Sprites of the Heritage Legends III champions

Notable features and historyAugment

PoxNora's 17th expansion, Heritage, is coming soon to a war-torn battlefield near you. Currently slated for early August, this full expansion will focus on the old, familiar races in PoxNora. Heritage will also return to the classic ten rune pack format, coming with six common runes, three uncommon runes, and a rare, with each rare having a 10% chance to become an exotic. And yes, boxes are back.

The reasoning behind the announcement is because the previous expansion, Mini, had a different model.

Comments and features.Augment

  • There is an important change to the draft format. From this expansion and ahead, there is a third pack which includes runes from previous expansions, specifically picked to have synergy with the rest of the runes available for that draft cycle.
  • The gold store is expanded.
  • For some reason, this expansion had not 1, but 3 "mid-terms" legendary releases, two of which were launched before the full expansion itself was launched on august. This have been mocked by the players, as well as criticized given how the sheer power of some of these runes and its price was outdating recent releases and making harder to be competitive.
  • The next 150'000k gold champion is released: Sixul the Worldender.

Runes included on this setAugment

Forglar SwampAugment

Champion Spell Relic Equipment

Forsaken WastesAugment

Champions Spell Relic Equipment

Ironfist StrongholdAugment

Champion Spell Relic Equipment

K'thir ForestAugment

Champion Spell Relic Equipment

Savage TundraAugment

Champions Spell Relic Equipment

Shattered PeaksAugment

Champions Spell Relic Equipment

Sundered LandsAugment

Champion Spell Relic Equipment


Champion Spell Relic Equipment

Midterm releaseAugment

There 3 legendary releases for this expansion, subtly tittled "Heritage Legends I", "Heritage Legends II" and "Heritage Legends III". 

The common theme to all these abilities was to complete the 'Wizards and Knight' legendary cycle started in Maljaran War. However, once this set was completed, the next legendary releases were merely a collection of random champion with the legendary rarity associated to them.

Forglar Swamp Ironfist Stronghold K'thir Forest Savage Tundra
Forsaken Wastes Shattered Peaks Sundered Lands Underdepths

Draft prizesAugment

Players who participated and won on the draft tournaments during this cycle were awarded with one of two possible champions: Tusk and Vampyre Bat

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