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"The way I saw it, the cannon wasn't that heavy and we needed the firepower. It worked the same, just needed to prop it up when aimin' at a distance. Mobile artillery, some called it; others, lunacy." - First Mate Kulagin Greenclaw of the Gygurnaut

Tortun Mortar
Stats Basic Info

Damage: 12
Speed: 4
Range: 7-8
Defense: 3
Hit Points: 43
Nora Cost: 65

Faction: Forglar Swamp
K'thir Forest
Race: Tortun
Class: Warrior
Size: 1x1
Expansion: Maljaran Frontier
Artist: Anthony Lopes

Abilities Upgrade set 1 Upgrade set 2

Artillery
Attack: Fire
Ponderous
Tortun Shell

Burn 1
Siege
Lay Trap: Fire 1

Pillage
Banditry
Tortun's Trade

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Comments[]

Tortun mortar have good damage and the longest natural range in game, spiced with his signature ability artillery, who splashes 2 spaces around the target damaging all units for 80% mortar’s damage. This combination makes him extremely strong in the offensive, and isn’t a bland champion at defense either, with turtle and 3 defense, but to justify his really low price, his mobility is really low, 4 speed + accrue means he almost never will be able to hit in consecutive turns by his own, also, his range is great, but have a rather high minimum cap, making him very vulnerable to enemy’s melee

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