Description[]
Rank | Description |
---|---|
2 | This unit takes 35% less damage (after DEF) from ranged attacks. |
1 | This unit takes 20% less damage (after DEF) from ranged attacks. |
3 | This unit takes 50% less damage (after DEF) from ranged attacks. |
Comments[]
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History[]
Analysis[]
Evasive champions are primarily meant to be resistant to range attacks, making them need to be engaged in melee attacks to deal more damage. However, notice this does not include damage abilities, such as Frost Cone. Thus one way to get around Evasive is to use damage abilities at range instead.